Background Most of us are all “slackers”, meaning we truly do spend a significant amount of time using Slack. Slack is a collaboration hub for work, no matter what work you do. It’s a place where conversations happen, decisions are made, and information is always at your fingertips. www.slack.com It’s wildly popular in the Developer Community! In fact, almost to a fault…people are constantly sharing their “slack fatigue”.
The Story Behind The Game I have three sons. Lyric who is six and a half, Londyn who is four and half, and Lennyx who is two and half. As you might imagine, they seldom agree on things. For example when it’s family move night, “which movie we’ll watch?”, or “who gets to go first?” when playing a game. These important life decisions are often decided by playing the color guessing game.
I’m proud to share that this post is part of the C# Advent Calendar and it’s my second year contributing to it! I encourage you to check out all the others here.
Developers Are Lazy! In the world of web development it is hard to escape certain tools that we are forced to rely on. As developers we’re innately lazy and it is safe to say that perhaps we don’t really care enough to look into other tooling options.
I recently decided to give creating videos a test drive. The problem with creating video content is the fact that it’s really time consuming to do, but the time investment can be worth the effort if you’re able to truly deliver some sort of value. Another problem we’re faced with in the technical community is that videos can be very lengthy. Enter DMP in 3, a video series of 3 minute videos.
Every time a developer encounters a new technology it’s in our nature to explore it. This is the case with WebAssembly, and Microsoft’s vision of the world in Blazor. Blazor is single page application framework that sits atop of WebAssembly, but it’s still considered an experiment. I had the chance to interview Steve Sanderson about WebAssembly and Blazor – I shared that post earlier this month. Now, I’d like to explore Blazor with you a bit more.
I set out a while ago to try to interview various community leaders for their take on WebAssembly. If you’re unfamiliar with WebAssembly, here’s a definition for you. WebAssembly is a binary instruction format for a stack-based virtual machine webassembly.org That’s a lot to try to parse, right?! I was able to get an interview with Steve Sanderson, which I’m going to share in this post.
Intro I love working with the Angular HttpClient. It is easy to use and was designed to work with RxJS. It is vastly different from the AngularJS implementation, if you’re curious I wrote about these differences here. However, there is one common issue that developers fall victim to. The issue really relates to TypeScript generics. I have also written about generics in TypeScript here. But in this post, we will reveal how the issue can easily be avoided.